Lumberyard Discussion   Art & Graphics


Topic Replies Activity
About the Art & Graphics category 1 July 27, 2019
Is SVOGI still supported? 9 November 11, 2019
Screen Space Reflection 8 November 2, 2019
How to set up IES profiles inside Lumberyard? 5 November 2, 2019
Deadhaus Sonata: Amazon Lumberyard Dev Update 3 October 22, 2019
Sample File - Parallax occlusion mapping for 3D definition of textures 9 October 11, 2019
How to block rain and snow from reaching the ground under a roof or other object? 3 October 4, 2019
Cel Shading 19 September 26, 2019
PopcornFX v2 for Lumberyard 7 September 24, 2019
Can Amazon look into Mixamo/Fuse support? 19 September 24, 2019
Adding Mixamo Assests 5 September 24, 2019
Why the PBR shader does not exposure a gloss map sampler? 5 September 24, 2019
Clouds can be seen through other objects sometimes? 1 September 4, 2019
Nreal just launched its new Mixed Reality SDK 1 July 23, 2019
Bug : Mterial Editor Environment Map Path Error 1 July 22, 2019
Bug : WaterVolume Component Caustics failure 1 July 22, 2019
Feature request : WaterVolume/River Component with Realtime Reflection Property Like Infinite Ocean Component 1 July 22, 2019
Bug : WaterVolume/River Component materil realtime reflection failure 1 July 22, 2019
Feature request : River component with Caustic Effect 1 July 22, 2019
Bug : River component distortion failure without infinite ocean 1 July 22, 2019
Texture settings editor missing? What am I missing? 1 July 9, 2019
How to add collision to exported FBX House? 6 July 6, 2019
Why the *.PSD extension file is not supported in Lumberyard 1.18 ? 4 May 27, 2019
Water volume realtime reflections broken in 1.16 2 May 26, 2019
Error report with textures on level load 1 May 7, 2019
Texture added but solid color 3 May 1, 2019
Render To Texture crash / how to correctly use? 5 May 1, 2019
Can the command "osm_setFBScale" work? 1 April 25, 2019
How to resolve shadow banding on FBX models exported from Blender 2.79? 2 April 22, 2019
Is Ray tracing available in Lumberyard? 2 April 16, 2019