Lumberyard Discussion   Art & Graphics


Topic Replies Activity
Texture settings editor missing? What am I missing? 1 July 9, 2019
How to add collision to exported FBX House? 6 July 6, 2019
Why the *.PSD extension file is not supported in Lumberyard 1.18 ? 4 May 27, 2019
Water volume realtime reflections broken in 1.16 2 May 26, 2019
Error report with textures on level load 1 May 7, 2019
Texture added but solid color 3 May 1, 2019
Render To Texture crash / how to correctly use? 5 May 1, 2019
Can the command "osm_setFBScale" work? 1 April 25, 2019
How to resolve shadow banding on FBX models exported from Blender 2.79? 2 April 22, 2019
Is Ray tracing available in Lumberyard? 2 April 16, 2019
How-To Create Detail Maps in Lumberyard 7 April 5, 2019
How to RTT(Render To Texture) 7 April 2, 2019
Directx 12 renderer crashes game 5 March 28, 2019
Water Volume not showing textures 2 March 21, 2019
Is the Total_Illumination_v2 in version 1.16 weakened? 4 February 4, 2019
FEATURE REQUEST: Wang Tile implementation 2 January 29, 2019
Hunting Down Shader Compiler Errors and Warnings 2 January 24, 2019
Disable Antialiasing on individual objects or materials 2 January 10, 2019
Outline effect. 4 December 17, 2018
How can we get the same effects in 1.16 with 1.14 by setting SVOGI parameters? 1 December 11, 2018
Why after I enabled the "Auto Merge" option for grass, the Wind (detail bendind) do not works anymore? 2 November 30, 2018
Everytime when I opened my map, materials for my grass resets to wrong default values ( it's looks like i'm to just imported materials again) 3 November 29, 2018
Light Color values: Legacy to LY component conversion wrong? 1 November 24, 2018
Multi-Layer Alpha Blending doesn't work 4 November 23, 2018
splat map sets texture layer brightness to 0 1 November 23, 2018
Can we adjust saturation of the frame somehow? 2 November 14, 2018
Vegetation: "Use Terrain Color" option is broken 2 November 6, 2018
Is it possible to animate UV's in lumberyard? 4 October 4, 2018
Shader - Custom - Obtaining the normals in the fragment shader ... 1 October 4, 2018
[Solved, unsure] I need help, a simple export of a textured cube with collision object off Maya using Lumberyard exporter 3 September 22, 2018