Lumberyard Discussion   Physics


Topic Replies Activity
About the Physics category 1 July 27, 2019
How do u do constraints in physx 1 November 13, 2019
Navigation with using PhysX 3 October 7, 2019
Gravity with PhysX character controller 7 September 3, 2019
Synchronization my animation with physx 1 September 2, 2019
Cry Rope entities crash the editor. When do we get a component entity version? 1 July 9, 2019
is a physics component to break the stone or Destruction Mesh؟؟؟؟ 2 July 4, 2019
"Primitive Collider + Polygon Prism" Problem 5 June 11, 2019
lmbr_waf configure not working, new install 1.18 6 April 5, 2019
movementcontrollerefx error ( and a few more ) player doesn't move rotate or otherwise 1 March 31, 2019
playerslice rotate speed too high Game mode+perf. issues 22 March 31, 2019
input handler 1 March 19, 2019
How can I add an angled (YZ) impulse for an actor? 2 March 12, 2019
Issue with Character Physics Capsule component 9 January 21, 2019
[BUG][1.15.0.0][PhysX Gem] In Empty level created Terrain Collider. 2 January 17, 2019
[Report] Level's gravity is set to -13, not -9.8 (Lumberyard Editor 1.16.0.0) 1 December 17, 2018
How to set offset for CapsuleShape? 1 November 8, 2018
[Feature Request] Add to PhysXSystemRequestBus GetPhysics 1 October 10, 2018
Character Collision 2 September 29, 2018
[report][misspelling] In PhysXMathConversion.h 2 August 23, 2018
[bug][1.15.0.0] PhysXCollider + SomeShape + TransformComponent with Scale 1 August 13, 2018
[Request] Character PhysX Component to allow animation based movement 1 August 11, 2018
Whether there is a Cloth Physics can be used directly 7 August 8, 2018
PhysX Mesh Shape does not seem to collide 5 July 27, 2018
Make character walk on any surface 5 July 25, 2018
Editor keeps crashing when jointed breakable object collide rigid body 1 June 18, 2018
How do I get the characters to swim on the water 1 June 15, 2018
How do I get the characters to swim on the water 1 June 15, 2018
How to check if player is in air? 4 May 21, 2018
Mass in Rigidbody 8 May 18, 2018