Platforms


iOS Topics around iOS Development. Android Topics around Android Development.
Topic Replies Activity
Error in postprocess effect on android for version 1.21 (was working in 1.20) 1 November 1, 2019
extreme lag on android device (Galaxy S9) 4 August 13, 2019
Black screen in release version on android (Loading) 6 June 18, 2019
Import failed in Android Studio 3.2.1. 1 May 13, 2019
Command buffer was finished too fast. Do we have anything to render?​
iOS
1 May 7, 2019
Please help with android debugging 1 April 30, 2019
Can't create ios release app
iOS
1 April 19, 2019
Creating ios Release App
iOS
1 April 18, 2019
Asset and shader packs 1 March 21, 2019
Mali GPU debbuger 2 February 12, 2019
GPU debugging 3 February 8, 2019
Android performance 1 February 4, 2019
Android support 7 January 25, 2019
What is slowing down engine on my device? 8 January 17, 2019
Multiple AndroidManifest.xml Guide 1 December 17, 2018
Android Release: "libaws-cpp-sdk-gamelift.so" not found 11 December 14, 2018
Android Release - Link Error - Aws::Utils::EnumParseOverflowContainer 16 December 14, 2018
"''#pragma optimize' is not supported" Error when building Sample Project into Android 2 December 10, 2018
Shader compiler fails to build shaders correctly on SamplesProject 15 November 22, 2018
[iOS Build] Code signing problem
iOS
1 October 24, 2018
Lumberyard 1.13 - Build failing on OSX 3 July 11, 2018
Android build assert failed 7 February 21, 2018
Portrait? 8 December 21, 2017
Install Filepath Errors with Android NDK and Tools 10 December 21, 2017
finally: the android version is not working when compiled in release mode 16 November 11, 2017
Python missing?
iOS
10 October 24, 2017
HTTPS calls from Android? 3 October 16, 2017
one more compilation error for android, version 1.11.0.0 release for GCC 6 October 12, 2017
can't compile code for android in 1.11.0.0 3 October 7, 2017
It seems deployment in release mode stopped working in version 1.9.0.1. 5 October 2, 2017