Game Tech
Recent questions
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- Hi, We are using the gamelift sdk with unreal engine 5.3 and we have been trying for days now to deploy our dedicated server, each time we have the following error...
- HI, as per documentation of Gamelift, for VPC peering, you need both the fleet and VPC to be in the same region. However, In my case, I have a VPC A containing private API consumed by my private EC2s...
- Hi, I have VPC A containing private API endpoints which are accessible only from VPC A. Now I have a resource in VPC B that should also be able to access this private API. What is the best method to...
- An error occurred (NotFoundException) when calling the CreateVpcPeeringConnection operation: Fleet fleet-sg-dba2-47f1-8c4f-sdg not found. This is what I receive when I call...
- Hi, I have a private link in API Gateway created in my VPC A which is invoked only by the EC2s in the VPC A (restricted by resource policy). Now I want to add my gamelift servers as well the...
- Hi, I have a APi that is restricted based on VPC> I want the endpoint to be accessible for my gamelift fleets as well. How can I do this? SInce Gamelift servers are not in any VPC, I am unsure how to...
- Hi, I have API endpoints for writing the score of players after each game from the server. So my worry is, how can I make sure only the server is authorized to invoke the api? Is a resource policy...
- Greetings, I'm currently utilizing version 5.0.0 of the GameLift SDK alongside an Unreal Engine server on Linux, with instances ranging from c5.large to c4.xlarge in the eu-central-1 region. The...
- There's a lot of ways to do teams when configuring ruleset that I'm confused as to what is the right way to do it. Essentially I'm creating a 1v1 matchmaking. What's the correct way to define...
- Hello, Is NodeJs Still not officially supported for Gamelift custom server Sdk ? and is it a good option as a Backend for a MOBA RTS-type Unreal Game? Any help is much appreciated
- Hello all, So I have one fleet with a queue set up with two locations (us-east-1 and eu-central-1). I call StartMatchmaking and provide latencies for each region. When I use ON_DEMAND instances, the...
- Hi, I am trying to figure out how to make use of the match info returned by FlexMatch in standalone mode via the AWS SDK for each connected player. ``` MatchmakingTicket { ticket_id: Some( ...
- I have installed latest Win64 OpenSSL v3.2.1, cmake version 3.24.2 and VS Studio 2022. I have the env variables added. I am getting this strange error which is frustrating. Creating directories for...
- We are using VPC Peering with Gamelift Managed Fleet. We have created a VPC in US-WEST-2 and the fleet is also using US-WEST-2. I registered CREATE-VPC-PEERING-AUTHORIZATION as root account in...
- I am trying to get the playersesions of a player with PlayerId alone and unfortunately, I am receiving no data although I have session data for the polaeyrId. What can be the issue?
- I'm on AWS Gamelift SDK version 5.1 and I'm getting this error when trying to deploy a fleet: Server process started correctly but did not call InitSDK() or ProcessReady() within 5 minutes. This is...
- I just upload the build with install.sh to gamelift, but cause error"FLEET_INITIALIZATION_FAILED Cannot run program "/local/game/install.sh" (in directory "/local/game"): error=2, No such file or...
- I'm planning to use FlexMatch as a matchmaking system for my chat app. It basically works like Omegle in which two authenticated users are matched based on its input interests. (e.g. they both have an...
Recent community articles
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- EXPERTpublished 3 months ago0 votes623 views
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- EXPERTpublished 10 months ago1 votes552 views
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Osvaldo Marte
EXPERTGiovanni Lauria
EXPERTAdeleke Adebowale J
EXPERTRyan_A
SUPPORT ENGINEERToni_S
EXPERTSrikanth_N
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