Game Tech
Recent questions
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- HI, as per documentation of Gamelift, for VPC peering, you need both the fleet and VPC to be in the same region. However, In my case, I have a VPC A containing private API consumed by my private EC2s...
- Hi, I have VPC A containing private API endpoints which are accessible only from VPC A. Now I have a resource in VPC B that should also be able to access this private API. What is the best method to...
- An error occurred (NotFoundException) when calling the CreateVpcPeeringConnection operation: Fleet fleet-sg-dba2-47f1-8c4f-sdg not found. This is what I receive when I call...
- Hi, I have a private link in API Gateway created in my VPC A which is invoked only by the EC2s in the VPC A (restricted by resource policy). Now I want to add my gamelift servers as well the...
- Hi, I have a APi that is restricted based on VPC> I want the endpoint to be accessible for my gamelift fleets as well. How can I do this? SInce Gamelift servers are not in any VPC, I am unsure how to...
- Hi, I have API endpoints for writing the score of players after each game from the server. So my worry is, how can I make sure only the server is authorized to invoke the api? Is a resource policy...
- Greetings, I'm currently utilizing version 5.0.0 of the GameLift SDK alongside an Unreal Engine server on Linux, with instances ranging from c5.large to c4.xlarge in the eu-central-1 region. The...
- There's a lot of ways to do teams when configuring ruleset that I'm confused as to what is the right way to do it. Essentially I'm creating a 1v1 matchmaking. What's the correct way to define...
- Hello, Is NodeJs Still not officially supported for Gamelift custom server Sdk ? and is it a good option as a Backend for a MOBA RTS-type Unreal Game? Any help is much appreciated
- Hello all, So I have one fleet with a queue set up with two locations (us-east-1 and eu-central-1). I call StartMatchmaking and provide latencies for each region. When I use ON_DEMAND instances, the...
- Hi, I am trying to figure out how to make use of the match info returned by FlexMatch in standalone mode via the AWS SDK for each connected player. ``` MatchmakingTicket { ticket_id: Some( ...
- I have installed latest Win64 OpenSSL v3.2.1, cmake version 3.24.2 and VS Studio 2022. I have the env variables added. I am getting this strange error which is frustrating. Creating directories for...
- We are using VPC Peering with Gamelift Managed Fleet. We have created a VPC in US-WEST-2 and the fleet is also using US-WEST-2. I registered CREATE-VPC-PEERING-AUTHORIZATION as root account in...
- I am trying to get the playersesions of a player with PlayerId alone and unfortunately, I am receiving no data although I have session data for the polaeyrId. What can be the issue?
- I'm on AWS Gamelift SDK version 5.1 and I'm getting this error when trying to deploy a fleet: Server process started correctly but did not call InitSDK() or ProcessReady() within 5 minutes. This is...
- I just upload the build with install.sh to gamelift, but cause error"FLEET_INITIALIZATION_FAILED Cannot run program "/local/game/install.sh" (in directory "/local/game"): error=2, No such file or...
- I'm planning to use FlexMatch as a matchmaking system for my chat app. It basically works like Omegle in which two authenticated users are matched based on its input interests. (e.g. they both have an...
- I'm trying to remotely connect to a GameLift Managed EC2 Linux instance using SDK 5, without luck. I'm getting the credentials with 'aws gamelift get-compute-access' and export them. When I try to...
Recent community articles
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- EXPERTpublished 3 months ago0 votes618 views
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- EXPERTpublished 10 months ago1 votes550 views
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Osvaldo Marte
EXPERTGiovanni Lauria
EXPERTAdeleke Adebowale J
EXPERTRyan_A
SUPPORT ENGINEERToni_S
EXPERTSrikanth_N
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