I’m new to the engine and very interested to the fact that this might be the best engine to build multiplayer games.
I’m currently checking out the script canvas, not sure if I miss anything but trying to make global variable seems impossible through script canvas at the moment? Or is there any plan to make variables as an entity’s component instead and exposable to other entity (make it accessible). I’m stuck at trying to make an entity being able to manipulate other entity, so commonly this is just straight forward by using global variable. Imagine an entity did a certain action and it buff/debuff other entity without interaction through trigger, that is the situation I’m trying get past atm.
PS: I’m not making games with LY at the moment, just testing stuff. I’m new to ECS as well.