I’m trying to get Jack to move from his starting position to a box. I’ve configured the starter game as per the example given here: https://docs.aws.amazon.com/lumberyard/latest/userguide/component-navigation.html
It works in the sense that Jack moves to the box, but he doesn’t rotate to face it nor does he perform walk/running animations while moving.
To try and animate Jack I’ve added an additional line to the example script to trigger his walking animation, specifically:
AnimGraphComponentRequestBus.Event.SetNamedParameterFloat(self.entityId, ‘Speed’, 1);
Unfortunately this has no affect. When I retrieve the animation graph speed it says it’s still 0.
Does anyone know how to fix this / make it work?