[Bug] Script Canvas - Look At Node

The axis indices in the tooltip suggest using 1-6. In game, 0 seems to be the correct index for +X.

7213-sc-lookatnode.png

In /dev/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Math/MathGenerics.h :

SCRIPT_CANVAS_GENERIC_FUNCTION_NODE(CreateLookAt, "Math/Transform", "{D5223A1E-F725-4E67-8E70-2975720F91E8}", "", "From", "To", "Axis[0:5]");