So I’m building my own custom code from Chris Gongs (CG) excellent YouTube GameLift tutorials, and I’m starting to get charged for something related to CloudWatch, Alarms. I go there and click Alarms, and I’m not sure if it is logs being generated for a certain lambda func, or ? I am currently testing my own lambda func run through the Gateway API which I think is the only thing triggering the charge, again built from CG’s code. It’s a small cost right now, but I’d like to understand what is causing it, decide if I need it or can turn it off in order to keep costs efficient for production.
The Billing says (I’m trying to work within the free tier as much as possible while learning):
$0.10 per alarm metric month (standard resolution) - US West (Oregon)
… for the last couple days.
Can someone help me understand what is causing this? Thanks.