2019 version 1.22 and the problem is still not solved. I am trying to solve it myself by researching and it takes the focus from game development to “engine fixing”.
The issue was resolved the problem appearantly is in the dev/WAF/user_settings.options
This line was commented
;win_vs2017_vswhere_args = -version [15,16]
Just remove the simicolon in front of the line to make it be
win_vs2017_vswhere_args = -version [15,16]
However the build time took ages on an i7 7700K overclocked to 4.7GHZ I will test the building time on a Dual Xeon system we have at work and post the results back.