So I went through the steps to generate the binaries for the plugin, found here:
I installed CMake, followed the instructions for the command prompt, and CMake generated a ton of project files in the out folder. I did not see the binaries in the out/prefix folders, so I assumed I had to build the GameLiftServerSDK project file, which I attempted, however I got a ton of errors (the warnings are gone after attempting to build a second time). I’m assuming I’m supposed to build this solution which will generate the binaries. This is for Unreal 4. Here are some screen shots, along with a screenshot of the errors. I can provide all the errors if someone wants me to, but I’m assuming I’m doing just one thing wrong and I don’t actually have to go in and fix these errors individually in the code.
This is what I used in the command line to generate the project files:
cmake -G “Visual Studio 15 2017 Win64” -DBUILD_FOR_UNREAL=1 …
msbuild ALL_BUILD.vcxproj /p:Configuration=Release
These are the binaries I’m trying to generate: