I was wondering if there was a way to get cloth physics working on a character in the newer versions of the engine (not with legacy gem). I am working in a game studio and legacy versions of lumberyard are not an option, especially with the new updated features.
Is there a way to do this? (dresses, cloth, cape, anything) - baking the animation down is not ideal. All other major game engines have this feature, and it is a very important one.