Im not able to find the appropriate entity. I looked in the physics category but there is none.
Hi @Maxung,
The Cloth entity is in the Legacy GameSDK project (download this from the main Lumberyard downloads page). If you want to bring the entity over to a new project you’ll need to copy:
- dev\GameSDK\Scripts\Entities\Physics\Cloth.lua
- dev\GameSDK\Entities\Cloth.ent
There are also cloth.cgf and cloth.mtl files in the Legacy GameSDK you can use if you don’t already have a model and material.
Let me know if that works for you, thanks!
When you say Legacy GameSDK do you mean there is a better way to simulate cloth objects now?
Hi @Maxung, I just said Legacy because they’re part of the legacy system. We do plan on having cloth physics components in the future but that is not part of the current build.