Coding Standards

Any chance to get a Coding Standards page within the documentation? It would be nice to know the standards that the Lumberyard team sticks to so game code can stick with that same standard.

Hopefully posting a link to a competitors documentation doesn’t violate the forums terms… but here is an example of what UE4 did that I liked

Hey @AustinK — sorry for the delayed response. I’m checking in with the team on this item. Will update this thread as soon as I hear back :slight_smile: Cheers!