Compile for android failed when RTTI is enable

even a new project failed to compile for android when i add enable_rtti = True to wscript file, but compile is successful when RTTI is off.
the compile is also successful when RTTI is enable and compile for windows.

i used lmbr_waf build_android_armv7_clang_profile to build project.

[2714/2831] strip_debug_symbols (android_armv7_clang|profile): BinAndroidArmv7Clang\libCry3DEngine.so -> BinTemp\android_armv7_clang_profile\Solutions\LumberyardAndroidSDK\test3Launcher\builder\lib\armeabi-v7a\libCry3DEngine.so
[2715/2831] strip_debug_symbols (android_armv7_clang|profile): BinAndroidArmv7Clang\libCrySoundSystem.so -> BinTemp\android_armv7_clang_profile\Solutions\LumberyardAndroidSDK\test3Launcher\builder\lib\armeabi-v7a\libCrySoundSystem.so
i:\Amazon\Lumberyard\1.20.0.0\dev\BinTemp\android_armv7_clang_profile\test3\Gem\Code\Source\test3Module.cpp.92151.o:test3Module.cpp:typeinfo for test3::test3Module: error: undefined reference to ‘typeinfo for AZ::Module’
i:\Amazon\Lumberyard\1.20.0.0\dev\BinTemp\android_armv7_clang_profile\test3\Gem\Code\Source\test3Module.cpp.92151.o:test3Module.cpp:typeinfo for AZ::Internal::IdHandler<AZ::ComponentDescriptor, AZ::ComponentDescriptorBusTraits, AZ::Internal::EBusContainer<AZ::ComponentDescriptor, AZ::ComponentDescriptorBusTraits, (AZ::EBusAddressPolicy)1, (AZ::EBusHandlerPolicy)0> >: error: undefined reference to ‘typeinfo for AZ::ComponentDescriptor’
i:\Amazon\Lumberyard\1.20.0.0\dev\BinTemp\android_armv7_clang_profile\test3\Gem\Code\Source\test3SystemComponent.cpp.92151.o:test3SystemComponent.cpp:typeinfo for test3::test3SystemComponent: error: undefined reference to ‘typeinfo for AZ::Component’
clang++.exe: error: linker command failed with exit code 1 (use -v to see invocation)
Build failed
-> task in ‘cxxshlib (android_armv7_clang|profile)’ failed (exit status 1):
{task 128688256L: cxxshlib test3Module.cpp.92151.o,test3SystemComponent.cpp.92151.o -> libGem.test3.e4449e77f88447bd821089ca22094524.v0.1.0.so}
‘C:/Users/win10/AppData/Local/Android/Sdk/ndk-bundle\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe -o i:\Amazon\Lumberyard\1.20.0.0\dev\BinAndroidArmv7Clang\libGem.test3.e4449e77f88447bd821089ca22094524.v0.1.0.so --target=armv7a-none-linux-androideabi21 -rdynamic -Wl,–no-undefined -Wl,–gc-sections -Wl,–fix-cortex-a8 -Wl,–icf=safe -stdlib=libc++ -Wl,–build-id -shared -Wl,-soname,libGem.test3.e4449e77f88447bd821089ca22094524.v0.1.0.so i:\Amazon\Lumberyard\1.20.0.0\dev\BinTemp\android_armv7_clang_profile\test3\Gem\Code\Source\test3Module.cpp.92151.o i:\Amazon\Lumberyard\1.20.0.0\dev\BinTemp\android_armv7_clang_profile\test3\Gem\Code\Source\test3SystemComponent.cpp.92151.o -Wl,-Bstatic -LCode\Framework\AzGameFramework\AzGameFramework -LCode\Framework\AzFramework\AzFramework -LCode\Framework\GridMate -LCode\Framework\GridMateForTools -LGems\CryLegacy\Code -LCode\Framework\AzCore\AzCore -LI:\Amazon\Lumberyard\1.20.0.0\3rdParty\Lua\5.1.1.8-az\build\win_x64\android_ndk_r12\android-19\armeabi-v7a\clang-3.8\release -LI:\Amazon\Lumberyard\1.20.0.0\3rdParty\zlib\1.2.8-pkg.2\build\win_x64\android_ndk_r12\android-19\armeabi-v7a\clang-3.8\release -lAzGameFramework -lAzFramework -lGridMate -lGridMateForTools -lCryAction_AutoFlowNode -lAzCore -llua -lzlib -Wl,-Bdynamic -Li:\Amazon\Lumberyard\1.20.0.0\dev\Code -landroid -lc -llog -ldl’

what is wrong with enabling RTTI on android?