Component Entity Sequence Support in Script Canvas


Just to signal that component entity sequence support in script canvas currently contains some bugs.

I know that this is part of the nodes hidden by default (because there are not ready for the preview) and we need to manually activate them in order to use them. But it is to help solving the issues quickly because we love our LY engine :slight_smile:

So below the issue :

The “SetPlaySpeed” node of SequenceComponentRequestBus have no effect on the sequence animation. The “Play” node does work.