Debugging fleet errors

I suspect that there’s an issue with my installation script, and I cannot run the game without completing the installation script. Unfortunately I’m running into the following enigmatic error

FLEET_STATE_ERROR Fleet fleet-********-****-****-****-************ changed state to ERRORFLEET_INITIALIZATION_FAILED Process exited with an error: 1 (Exit value: 1)

How can I go about debugging the error? I would love to prevent the instance from terminating so that I can ssh in and see where things have gone wrong, read the log files, and even attempt to run the script manually; or at the very least be able to fetch some of the logs before it terminates. Is there another option for demystifying the error?

Hi @glitchyme,

Debugging scripts can be quite hard. I totally understand.

We are looking into some avenues to make this better in the future.

In the meantime, if you could share a fleet-id with me here and make sure your email is up to date in your AWS account, I will reach out to you privately so we can look at this together.