Hi to all,
Does anyone have clear understanding about PlayerSlice lua scripting? If yes then does some documentation exist?
As I understand this is the best example for animated “player controller” realization.
Actually I have many question about Jack movement scripting, but the first question is:
What is “ControlsEnabled” variables (description = “If passed ‘1.0’ it will enable controls, oherwise it will disable them.”)
“ControlsEnabledToggle” (description = “Enables/Disables controls.”)
from “jackmovementdirectionprovider.lua”, “movementcontroller.lua” scripts contained in “Jack” entity? I can’t find where are they initially generated and what is a purpose?