hi devs, recently I’ve take a look on to new feature of LY engine - Dynamic Vegetation. It’s nice working feature for time then you are designing your level and bioms on it. But not in run-time, bcoz every time then I run DynamicVegetationSampleLauncher.exe it’s starting to generating bioms and ofc it’s takes some time for this, and the worst thing is what gamer see this generation of biom’s in real-time, just after game loads( why it do not just load some already generated data ??? Or may be I missed something, I mean something like button “Bake vegetation into static bioms” ?