Editor run game crashes

I get crashes occasionally when running the game inside the editor. Anyone else experiencing this issue?

<10:45:22> (System) - Trace::Assert
e:\lumberyard\dev\Code\Framework\AzCore\AzCore/std/function/function_template.h(609): (2504) ‘void __cdecl AZStd::function_intermediate<void,enum AZStd::any::Action,class AZStd::any *,class AZStd::any const *>::operator ()(enum AZStd::any::Action &&,class AZStd::any *&&,const class AZStd::any *&&) const’
<10:45:22> (System) - Bad function call!
<10:45:22> (System) - ------------------------------------------------

After this it hangs and then crashes.