When using motion extraction from root node, capturing height changes works in the animation editor, but doesn’t work in the game.(Other directions work in the game and anim editor)
Motion extraction in other directions(X-Y) works in game and in animation editor, however height changes doesn’t work in game even though it’s working in the animation editor with the Capture Height Changes checkbox ticked.
Anyone can help me with this? How do you get motion extraction in height working?