I am using the Sample Multiplayer sample code from AWS GameLift named MegaFrogRace. I followed the instructions from the following URL:
I am using unity editor and Mac OS to run the sample Game. I uploaded the Game Server scripts and configured everything in the backend. But when I try to play the game in Multiplayer using GameLift, I am getting the following exception:
NotImplementedException: The method or operation is not implemented.
at System.Net.NetworkInformation.UnixIPGlobalProperties.GetActiveUdpListeners () [0x00000] in :0
at RTSClient.FindAvailableUDPPort (System.Int32 firstPort, System.Int32 lastPort) [0x00019] in :0
at RTSClient+d__23.MoveNext () [0x000c0] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in :0
UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
RTSClient:ActionConnectToServer(String, Int32, String)
<>c__DisplayClass41_0`3:b__0()
RTSClient:RunMainThreadQueueActions()
RTSClient:Update()
(Filename: Line: 0)
Kindly help me in figuring out the problem. Thanks