Are you guys planning to provide an API to extend EmotionFX with custom C++ nodes? It looks like it should be relatively easy to do, except it does not link.
What I’m trying to do is to extend EMotionFX::AnimGraphNode and then register it with
Here is an example of one of link errors I’m getting:
TestStateNode.cpp.6441941.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl EMotionFX::AnimGraphObject::Update(class EMotionFX::AnimGraphInstance *,float)" (?Update@AnimGraphObject@EMotionFX@@UEAAXPEAVAnimGraphInstance@2@M@Z)
I’ve tried to link with both with EmotionFX and EmotionFXStaticLib - only can link with event bus, not AnimGraphObject. My current best bet is: it happens because no symbols are dll-exported.