[Feature Request] Add to PhysXSystemRequestBus GetPhysics

Hi Lumberyard Team. I have one wish :slight_smile:

Add to PhysXSystemComponentBus.h (PhysXSystemRequestBus)

virtual physx::PxPhysics* GetPhysics() = 0;

And to PhysXSystemComponent.h

physx::PxPhysics* GetPhysics() override { return m_physics; };

It will be very nice. In my game i work with custom component (Voxel Terrain) and that small addition very help to me :slight_smile: