Game FPS , CvarGroups

hey Devs, after change with 0 or deleting the Cvar - e_CoverageBufferReproj=6 , in sys_spec_ObjectDetail.cfg the issue is Fixed , GameLauncher Fps shows 230-289 instead 64 FPS.

This should be a fix in the next version, I hope it is, because I do not want to have to switch this myself on my projects every time I make a new one.

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the Editor UI has Refresh Rate issues looks it Hurt eyes like 60 hz monitor… (new Project Profile Build) would be nice to be more smooth and faster. :slight_smile: