So, I’m trying to debug a problem that I’m seeing on the UE4 server I opened as a session on GameLift.
When the session closed, I tried to download the game logs, but I got a readme in there that just said Error: Missing file/directory C:\game\logs as well as Error: Missing file/directory C:\game\MyProject\Binaries\Win64\LogFile.txt
Can anyone look into this for me?
In the fleet, I have provided the following command-line argument: -log LOG=LogFile.txt
When I test this locally, a logfile is created in Win64 by the name of LogFile.txt.