We value ensuring that you have all the tools to make your games both highly available and highly secure. Today, we are announcing TLS support for GameLift. If you create a TLS enabled Fleet, you will find a certificate pre-installed that you can use to encrypt/decrypt traffic securely between game clients and your game server. In addition, we now allow you to automatically enable TLS for TCP and DTLS for UDP with Realtime Servers, so your traffic can be automatically encrypted between the Realtime Client and Realtime Server.
Check out the documentation for more information.