AWS C++ SDK GameLift (version 1.6.3) don’t have
GameLiftClient::UploadBuild() API working as
aws gamelift upload-build in AWS CLI.
So, as for now, I need to implement it by myself in my source code, with these steps:
Archive my game server build directory to a zip file.
Upload the zip file to AWS S3 storage.
AWS C++ SDK GameLiftwith the location of the zip file in AWS S3 storage.
Q1. Am I missing anything with these steps?
Q2. Or, could you please provide any better workaround?
Q3. Is there any example code for these steps?
Q4. Does the GameLift Dev Team have any plan to add
UploadBuild() API in near future?