lmbr_waf configure generates a Visual Studio Solution for the currently active game (chosen in the Project Configurator). Right now, the name of the solution generated is always LumberyardSDK_vc140.sln, and I want to change the name generated (preferably by adding a parameter somewhere). I think this is possible (the Project Configurator initially created a solution named _vc140.sln).
How does one go about this? I need this because every time I switch a project, it overwrites this default solution (which requires a complete rebuild of everything, which I want to avoid).