Gruesome Space-Totem/Lumberyard Import Challenge

Back at it again! So with this creature, I went with a totem pole type design… and then I thought “What is the totem pole was alive in some way?”. I went with that idea and thought some more "What if this totem pole was an impostor?.. “What if it acted like an Angler fish and lured people to pray and eat them???”. So yeah, that’s what my thought process was and it was a little challenging. The next challenge is to import this to cut down the verts and import it into Lumberyard. I’m thinking i might have to piece it out in order to apply materials easier in engine. Has anyone else had challenges with high detail/high triangle count models and importing? Who else has work that they want to show?

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