I am new to GameLift and AWS, however I would like to host dedicated servers (30-50 instance) of a 3rd party developed (professional) Racing Simulation called Rfactor 2 . The game client itself is available on steam, however the dedicated server is free to download as 99% of the dedicated servers are hosted privately by the league owners. Can you please help me out if this can be achieved with GameLift, or we need to go with AWS only ? Since this is a 3rd party game, I can only develop scripts that starts the dedicated server(s) and upload new contents such as cars/tracks and events that define what car(s)/track(s) combo is available in that particular dedicated server instance.
Thanks in advance