So when I place distant mountain objects in the world, they show up fine in the editor, but as soon as I go to game mode (Ctrl+G) the mountains (objects) disappear until my ingame camera gets really close to them. I tried increasing the view distance multiplier on the objects and that has no effect. I tried adjusting fog settings and console view distance variables, and still nothing. I increased terrain detail view distance and still nothing.
Anyone know how to make distant objects render ingame more than 1km?