How to increase Object draw/render distance?

So when I place distant mountain objects in the world, they show up fine in the editor, but as soon as I go to game mode (Ctrl+G) the mountains (objects) disappear until my ingame camera gets really close to them. I tried increasing the view distance multiplier on the objects and that has no effect. I tried adjusting fog settings and console view distance variables, and still nothing. I increased terrain detail view distance and still nothing.

Anyone know how to make distant objects render ingame more than 1km?

Select your camera and change the Far Clip Distance in the Entity Inspector.


I knew it was something really simple, it always is, thank you, I never even thought to look at my character’s camera settings.