Hello Lumberyard Community.
I’m coming from development on another engine and recently discovered lumberyard and how polished it is. I’m trying to port over some functionally and there are a few question I have. I’m mainly wondering if I need to develop something or if its part of the lumberyard core.
Is it possible to pass a pixel buffer and render to a texture? And are there any examples of doing this? What part of the API should I be looking at? To explain I previously was rendering different cameras and a chromium instance to textures and was wondering if it was possible to do the same.
The only previous reference I found was this post, which doesn’t help much:
Hope my question makes sense.