How to setup AI with pathfinding etc. from scratch? Tutorial Request


As the title says, will there be a tutorial on how to make AI like in the starter game which has pathfinding and behaviour trees?

Thanks in advance

Hello @Techtime,

I don’t think there is a tutorial that covers that. In the mean time, I will make sure the team is aware of this and hopefully address it in the future.

Thank you for your request.