I have an editor only system entity component and a bus with the relative functions.
When a broadcast request from lua is made these functions are silently not being called as breakpoints are never reached.
Component activates correctly and compiles with no errors and bus is properly displayed with all the relative functions in lua editor.
what can I check to troubleshot this issue?
Just after posting the question I found the error and it was a commented out connect bus in the activate .
However after a compilation I noticed that the error is still there.
Tried to connect to tick bus…connection is executed but the tick function is never called just like my custom bus events.
It’s like everything get disconnected at some but activate get called at editor start time and deactivate is never called so I guess it is still connected to both custom and tick buses.
Tomorrow I will try to get a different system component to connect to my custom bus just to double check.