(couldn’t find an answer on google for either cryengine or lumberyard)
EDIT 1: Clarified question in title
EDIT 2: Clarification: I’m looking for a way to enter game mode from my current viewport position with a character controller, e.g. the sample droid.
My map is large (16km) so its not really viable to move my player start to wherever I want to test play from, unless I can teleport it easily to where my viewport is (which I haven’t found).
Is there such a feature? I know it’s in UE (and maybe unity?). Or do I have to build the logic myself?
Hmm, what do you mean? Let’s say I want to jump in game using the prefab “sphere controller” (the droid) where my current viewport is located. How would I do that? If I remove that controller from the level I just start the game with a fixed cam that I can’t control (which feels expected of course)
Have you tried the “AI/Physics” button below the viewport? Alternatively, you can use the shortcut Ctrl + P to enable it. If you want to disable it press on the same keys again.
Hey, thanks for your reply @darkblitz But I don’t see how this has anything to do with my question? I tried it, and no it does not allow my to play the game with e.g. the droid form my current viewport position
Unfortunately, that would have to be a game-specific feature to be able to position your character. I am not aware of a way to do that for the SamplesProject.