LinixServer UnknownFunction(0xb1646)

Well I got this while trying to run Linux server with GameLift Local on my ubuntu machine. The game crash on calling ProcessReady() with unknown function return. This was working fine with Window Server. Any idea how to solve this?

Best,


[2019-05-22 07:44:01] [connect] Successful connection
[2019-05-22 07:44:01] [connect] WebSocket Connection 127.0.0.1:5757 v-2 "WebSocket++/0.5.1" /socket.io/?EIO=4&transport=websocket&t=1558485841&pID=2140&sdkLanguage=Cpp&sdkVersion=3.3.0 101
[2019-05-22 07:44:01] [connect] Successful connection
[2019-05-22 07:44:01] [connect] WebSocket Connection 127.0.0.1:5757 v-2 "WebSocket++/0.5.1" /socket.io/?EIO=4&transport=websocket&t=1558485841&pID=2140&sdkLanguage=Cpp&sdkVersion=3.3.0 101
[2019.05.22-00.44.01:839][ 0]DRCLog: Debug: InitGameLift Success 0.000000
Signal 11 caught.
Malloc Size=131076 LargeMemoryPoolOffset=131092 CommonUnixCrashHandler: Signal=11
Malloc Size=65535 LargeMemoryPoolOffset=196655 Malloc Size=111200 LargeMemoryPoolOffset=307872 Malloc Size=68112 LargeMemoryPoolOffset=376000 [2019.05.22-00.44.03:007][ 0]LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x000000009caba210
[2019.05.22-00.44.03:007][ 0]LogCore: Fatal error!
0x00007f55f7347646 libc.so.6!UnknownFunction(0xb1646)
0x00007f55f7ec73ae libaws-cpp-sdk-gamelift-server.so!UnknownFunction(0x313ad)
0x00007f55f7ed6e03 libaws-cpp-sdk-gamelift-server.so!UnknownFunction(0x40e02)
0x00007f55f7ed4ddd libaws-cpp-sdk-gamelift-server.so!_ZN3Aws8GameLift6Server12ProcessReadyERKNS1_17ProcessParametersE(+0x4c)
0x00000000042a02d4 DemonsAreCrazyServer!FGameLiftServerSDKModule::ProcessReady(FProcessParameters&) [D:/DRCProject/xxx/Plugins/GameLiftServerSDK/Source/GameLiftServerSDK/Private/GameLiftServerSDK.cpp:204]

Had to erase and rebuild everything. Plugin works fine now.