So, in VS I press play to run the Editor, but I want to send the path of a folder, located in my game project at run-time.
This are the current ones:
// @root@ To get to the folder where system.cfg lives // @assets@ to get to the folder containing game assets (textures and such) - by default, this is @root@/Gamename/ // @devroot@ to get to source files that are checked into source control (PC EDITOR ONLY!) // @engroot@ to get to path to the engine root folder // @user@ to access user store // @cache@ to access temporary cache // @log@ to access log file and other forensic storage
Is there something like: @projectroot@ ?
Ref link of the documentation: https://docs.aws.amazon.com/lumberyard/latest/userguide/asset-pipeline-developers.html