Lua Debugger Not Connecting

Hi,

I am seeing an issue when I open the Lua editor from the Lumberyard editor. Basically, the debug target is set to None by default, and when I click to change it, the only option I get is “Disconnect” which does not appear to do anything. I also only have Context: Default and no other options for the context.

My understanding is that if I have a Lumberyard editor open I should have the option to set that as my target and then debug. Also that this relies on GridHub for the connection.

I also periodically get a log message:

2953-2016-11-15-20-48-05-lua-editor-preview.png

Although im not sure what that means.

GridHub does appear to be running in the background and it says it is connected:

2954-2016-11-15-20-52-12-lua-editor-preview.png

Any help is appreciated! Thanks

Hi,

There is another topic for this issue:

https://forums.awsgametech.com/t/debugger-not-working-cannot-connect-to-gridmate-service/1539/1

I answered this question on the pre existing topic but for anyone who comes here first

https://forums.awsgametech.com/t/debugger-not-working-cannot-connect-to-gridmate-service/1539/1#answer-9388