Lua Debugger Not Connecting


I am seeing an issue when I open the Lua editor from the Lumberyard editor. Basically, the debug target is set to None by default, and when I click to change it, the only option I get is “Disconnect” which does not appear to do anything. I also only have Context: Default and no other options for the context.

My understanding is that if I have a Lumberyard editor open I should have the option to set that as my target and then debug. Also that this relies on GridHub for the connection.

I also periodically get a log message:


Although im not sure what that means.

GridHub does appear to be running in the background and it says it is connected:


Any help is appreciated! Thanks


There is another topic for this issue:

I answered this question on the pre existing topic but for anyone who comes here first