Lua entityId in activated output gives the wrong value

I am trying to use a proximity trigger in a flow script, but I am running into the issue that the entityID that is output in “Enter” is wrong (and always the same, a very large number). I have checked the entityID by logging it from lua, and it is correct, but when I check the value returned from the flow node it is wrong.

I don’t know so much about lua, but I’ve been trying to find where the flow node ports are defined to try to figure this out. Does anyone know where these are defined? Has anyone run into this same problem?

Hi @kcazyz,

What kind of entity is triggering the proximity trigger? If it is a component entity, it could be that some flow nodes you are using are not compatible with the new component entities yet Could you tell me a little more about your flowgraph and your entity setup?