I switched to C++ recently, due to the missing documentation and functionality in Lua and possible ScriptCanvas. I’am making progress so far, but would appreciate a tutorial or description of the neccessary steps in implementing multiplayer. The question is how to set upd a player, I think there is no Entity in the Level, the Entity will be created on joining the session. I know that there is the MultiplayerDemo, but it is hard to get all information from a Project, without deeper knowledge. So a explanation preferable with examples would be nice.