I’m also a Mac user, and my academic department’s computer labs are all Mac; this sounds like a promising tool both for autonomous development, but also education. I’ll keep watching this in case you all develop a version for Mac. (As an aside, it might be helpful if you put the system specs on the downloads page, thanks!)
OSX support for this caliber 3D engine is useless without the Metal API.
Thank you so much for sharing, especially pointing out that student labs often use Macs. We hear your interest and it’s on our list!
I’d like to plus 1 for both an OS X editor and took chain plus IOS and Mac metal targets. I do all my development on an iMac. Saves me more than 500 watts of electricity per hour! (My development has gone green)