When changing a property of a material, after about a second the material seems to update something - the material vanishes briefly from the asset tree on the left and then reappears. However, when modifying the ?last material in a folder?, the material editor then selects another (second-last?) material, which is very annoying.
I’m using 1.11
Yikes — very sorry for this experience @Rastar. What version of Lumberyard are you using? I’m sending a note to our team to investigate ASAP
Much thanks @Rastar! I’ll update the note right now — we’ll update this thread as soon as we can
Same issue here, except my material completely disappears and doesn’t show back up until I restart the editor. I did notice that the console says "AssetRemoved:path=“materialpath”.
Using version 1.10.
Same here 100% every time I change a shader flag it switches to a different material.
Yikes – sorry for the troubles. I’ll notify the team right away! Thanks for reporting this
Apologies for the issue. I’ve sent this note to the teams as well. Thanks for reporting this issue!
Hey all – again sorry for the delayed responses on this. We’re having difficulties repro’ing this. Could one of you give us a detailed repro step for teams to verify? Thanks for your patience and helping improve Lumberyard