I just wanted to let you know that this is still a problem in 1.11.1. Just downloaded the editor, first time using it (used to use the cryengine a lot though) and I’m trying to tweak some materials on the sample scenes and the problem almost seems worse than what’s described here. Not only do the materials disappear whenever I change any property, but when they come back, which happens almost immediately, changing the properties no longer does anything at all on the actual materials seen in the editor.
The properties seem to get locked in to whatever you did right before the first time it vanished, then everything after that just doesn’t work at all.
As an artist trying to evaluate the engine for one of my graduation projects, for obvious reasons this makes things quite a bit more difficult. Are there any workarounds or patches for this particular issue yet? I don’t exactly have the luxury of time waiting for 1.12 whenever that may be, I have the month of December and that’s about it, we’re expected to have a complete project every month.