Hello, I am having an issue with imported animations from Maya. I have a vehicle with simple spinning and turning animations on the wheels. All joints are oriented z-forward with (0,0,0) rotation. Import of mesh alone is fine. When importing animation however, my wheels fly away and the fenders partially disappear. I have tried to reduce the problem by re-importing only 1 single wheel and a single animation on that wheel with the same results (please see the picture below). I have tried to also import this into Unity to see if I have the same problem and I do not; animations work fine in Unity.
I have followed the best practices in the docs to the best of my knowledge. Mahalo for your help.