I currently have an old CryEngine project that I’m looking at upgrading to Lumberyard. Since Lumberyard doesn’t have ScaleForm and is using it’s own system, I will either need to port ScaleForm over, or use the new UI system. The tutorials for UI only show interacting with the canvas through FlowGraph. Is there a way to manipulate and update the canvas and text fields through C++, are there any examples?
Do you have some examples how to add a new component to the GUI ? For example I woulds like to add QT WebKit component to use it within UIEditor and flowgraph … Do you have something which make easier start to implement this ?