My own Character in Lumberyard

Actually, I'm developing with the Unreal Engine, but I'd like to try the Lumberyard Engine anyway.
My question: I would like to implement my own character with animations. So as a third-person controller. Does anyone know a tutorial for this topic possibly even with the new animation system?

Hello @JustJohan!

If you have not yet seen them i would recommend watching the GSG - EMFX series on Youtube to get familiar with the new animation tools. We will be releasing more on this subject as that cintent becomes available.

https://www.youtube.com/watch?v=PSdFblCNN84&list=PLuGWzrvNze7KbG2x6ccIw8eMhL5e4Iwpe&index=37

Thanks!