New Lumberyard blog from Third Kind Games on Static Mesh LODs

Hey guys,

Check out our latest blog on static mesh LODs in Lumberyard. If you have any questions drop us a line!

Previous blogs include:

  • Creating A Simple Switchable Light
  • Setting Up A Networked Entity
  • Creating A Simple Character. Pt 1/4 – Initial Setup
  • Shipping Your Game With Amazon Lumberyard
  • Conventions … Indie Stylee
  • Adding A Project Menu To The Lumberyard Editor
  • Serialising Data To JSON Or XML In Lumberyard

looking good!

Awesome stuff! Thanks for sharing these with the community!