Does Lumberyard support hand tracking of the oculus quest ?
(i know unity have some asset from oculus for this and it works very good)
I’ve put in a ticket to the dev team regarding this question.
some answer ?
yes, no (if no, it’s in a “roadmap” or no ? if yes for the roadmpa, when ? this year, next year; don’t know )
Sorry, we are still busy with Lumberyard updates in the near term and don’t have any additional info on this yet, but we will reply in this post when more info becomes available!